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Moena: A 4d Game
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Devlog
Release Notes — pa.1.2
September 25, 2022
by
Medenacci
Changes Physics rewrite (in progress) — refactoring of Moena's physics. Existing bug that is slowing down physics is still a problem at the moment. Shape viewer — The hypersphere viewer is back. S...
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Release Notes — pa.1.1
June 26, 2022
by
Medenacci
General Fixed multiple issues with the Contracts area. New Features Coordinated tumble — Press the "t" key to enable a reel-like drift in the direction that the aircraft is tumbled over...
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Release Notes — pa.1.0
May 15, 2022
by
Medenacci
General Fixed crash on game start. New Features Alicia — Introducing Alicia, an all-new 4d renderer for Moena. Alicia uses the same point-cloud concept as the legacy flat Moena shader, but has suppo...
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The Moena N-body Simulator
March 13, 2022
by
Medenacci
The Moena 4d N-body Simulator is a new free tool for running 4d gravitational n-body simulations. It is based on the n-body simulator from Sascha Willems' Vulkan C++ examples and demos available on Gi...
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Release Notes — pa.0.2
March 13, 2022
by
Medenacci
General Improved "Contracts" section of vehicle console, contract lines now have more visible information. These updates also extend to the "Contracts" mini-section on the left side of the main vehicl...
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Release Notes — pa.0.1
February 20, 2022
by
Medenacci
General Visual changes to vehicle UI. Fixed crash that happened spontaneously after playing a certain period of time New Features Resource platforms — You can collect resources to earn credits. Fly...
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